Brad Dwyer

  • Anti-word game is Hatchlings’ second app released this week

    What’s now Alphabrawl—the second app to be released in the Apple App Store by the Hatchlings team this week—began as a game founder Brad Dwyer played growing up. “My sister, my cousins and I would play it on road trips as kids,” Dwyer told Silicon Prairie News…

  • Hatchlings team releases its first mobile app, Hatchlings Match

    Brad Dwyer, founder of Des Moines-based startup Hatchlings, announced via Facebook this morning that the team’s first mobile app is now live in the Apple App Store. As of Tuesday, Hatchlings Match—a game that challenges players to pair Easter egg tops with their bottoms before time runs out—is now available for free to iPhone and…

  • clusterFlunk announces plans to add 50 major universities in new semester

    This afternoon Iowa City, Iowa-based startup clusterFlunk announced via Facebook that its services will be scaling to 50 major universities beginning in January. “The decision to scale to the number 50, was in regards to our runway and size of team,” co-founder AJ Nelson told Silicon Prairie News. “We feel with our current team and…

  • Hatchlings Match listed as top 200 Facebook app with 2M global users

    Just over two months after launching, Hatchlings Match—the latest game from the Des Moines-based Hatchlings team—now has more than 2 million users …

  • Hatchlings Match attracts 500K active users in month since launch

    Just over a week ago, Hatchlings Match—a new game from the Des Moines-based Hatchlings team—reached 100K users. Seven days later, the game had surpassed 500K. “I’m also happy to announce that Hatchlings Match has officially passed Hatchlings 2 in terms of number of users,” Hatchlings founder Brad Dwyer wrote in a blog post Tuesday …

  • Hatchlings founder reflects on new game after 10,000-user milestone

    Earlier this week the Des Moines-based team behind Hatchlings released its latest game, Hatchlings Match. On Thursday, the game’s creator, Brad Dwyer, published a post on Hatchlings’ blog reflecting on the importance of Facebook integration after the game amassed more than 10,000 users. He explains that the day Hatchlings Match launched, the game drew 5,000 users in less…

  • Hatchlings team prepares for launch of second game, AlphaBrawl

    The Hatchlings team last November headed to Startup Weekend Des Moines as a team building exercise of sorts. The result of their 48 hours of work, originally called BattleType, won second place at the event. More than six months later, the team is preparing to launch its first iOS and Android app, now called AlphaBrawl.…

  • Easter brings “month-long hackathon,” growth to Hatchlings

    Though the Hatchlings team has no set office hours, its team of 10 has been putting in a lot of extra time in preparation for the holiday that served as an inspiration for the game. “It’s been pretty hectic,” creator Brad Dwyer said earlier this week. “I mean, I kind of enjoy it. It’s like…

  • Hatchlings leaves beta mode on fifth birthday

    In honor of the company’s fifth birthday Friday, Hatchlings is dropping its beta classification and releasing a bevy of new features, including expanded privileges for premium users, additional levels and a redesigned site, to its loyal fans. Billed as the “world’s largest virtual Easter egg hunt,” the …

  • And the cow goes to… Paper Digital Money wins Dwolla hackathon

    More than 45 hackers showed up at Dwolla’s downtown Des Moines office Saturday morning to begin building apps in a programming competition that promised a cow as its top prize. The Old MacDonald Hackathon, an event Silicon Prairie News teamed up with Dwolla to produce, rounded out a weekend of events celebrating the two-year anniversary…